Roguelike games are a genre of role-playing video games that are characterized by procedurally generated levels, turn-based gameplay, and permanent death of the player character. These games typically feature randomized dungeons, permadeath, and a high level of difficulty. Some popular examples of roguelike games include Rogue, NetHack, ADOM, and Spelunky.

In a wargame, participants take on different roles and use their expertise and knowledge to make decisions and react to simulated events. By playing out different scenarios and exploring the consequences of different actions, wargaming can help identify potential risks and opportunities, and develop more effective plans and strategies.

In computing, procedural generation is a method of creating data algorithmically as opposed to manually, typically through a combination of human-generated assets and algorithms coupled with computer-generated randomness and processing power (ref).